boost/asio/handler_type.hpp
// // handler_type.hpp // ~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_HANDLER_TYPE_HPP #define BOOST_ASIO_HANDLER_TYPE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include <boost/asio/detail/config.hpp> #include <boost/asio/detail/push_options.hpp> namespace boost { namespace asio { /// Default handler type traits provided for all handlers. /** * The handler_type traits class is used for determining the concrete handler * type to be used for an asynchronous operation. It allows the handler type to * be determined at the point where the specific completion handler signature * is known. * * This template may be specialised for user-defined handler types. */ template <typename Handler, typename Signature> struct handler_type { /// The handler type for the specific signature. typedef Handler type; }; #if !defined(GENERATING_DOCUMENTATION) template <typename Handler, typename Signature> struct handler_type<const Handler, Signature> : handler_type<Handler, Signature> {}; template <typename Handler, typename Signature> struct handler_type<volatile Handler, Signature> : handler_type<Handler, Signature> {}; template <typename Handler, typename Signature> struct handler_type<const volatile Handler, Signature> : handler_type<Handler, Signature> {}; template <typename Handler, typename Signature> struct handler_type<const Handler&, Signature> : handler_type<Handler, Signature> {}; template <typename Handler, typename Signature> struct handler_type<volatile Handler&, Signature> : handler_type<Handler, Signature> {}; template <typename Handler, typename Signature> struct handler_type<const volatile Handler&, Signature> : handler_type<Handler, Signature> {}; template <typename Handler, typename Signature> struct handler_type<Handler&, Signature> : handler_type<Handler, Signature> {}; #if defined(BOOST_ASIO_HAS_MOVE) template <typename Handler, typename Signature> struct handler_type<Handler&&, Signature> : handler_type<Handler, Signature> {}; #endif // defined(BOOST_ASIO_HAS_MOVE) template <typename ReturnType, typename Signature> struct handler_type<ReturnType(), Signature> : handler_type<ReturnType(*)(), Signature> {}; template <typename ReturnType, typename Arg1, typename Signature> struct handler_type<ReturnType(Arg1), Signature> : handler_type<ReturnType(*)(Arg1), Signature> {}; template <typename ReturnType, typename Arg1, typename Arg2, typename Signature> struct handler_type<ReturnType(Arg1, Arg2), Signature> : handler_type<ReturnType(*)(Arg1, Arg2), Signature> {}; template <typename ReturnType, typename Arg1, typename Arg2, typename Arg3, typename Signature> struct handler_type<ReturnType(Arg1, Arg2, Arg3), Signature> : handler_type<ReturnType(*)(Arg1, Arg2, Arg3), Signature> {}; template <typename ReturnType, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Signature> struct handler_type<ReturnType(Arg1, Arg2, Arg3, Arg4), Signature> : handler_type<ReturnType(*)(Arg1, Arg2, Arg3, Arg4), Signature> {}; template <typename ReturnType, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Signature> struct handler_type<ReturnType(Arg1, Arg2, Arg3, Arg4, Arg5), Signature> : handler_type<ReturnType(*)(Arg1, Arg2, Arg3, Arg4, Arg5), Signature> {}; #endif // !defined(GENERATING_DOCUMENTATION) } // namespace asio } // namespace boost #include <boost/asio/detail/pop_options.hpp> #define BOOST_ASIO_HANDLER_TYPE(h, sig) \ typename handler_type<h, sig>::type #endif // BOOST_ASIO_HANDLER_TYPE_HPP





